Core Gods
Different values: 20
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object {Core Gods}
    _id : string {Core Gods._id} (all different values)
    folder : string {Core Gods.folder} (same value: 'mxeDA21feNRRstOp')
    img : string {Core Gods.img} (all different values)
    name : string {Core Gods.name} (all different values)
    system : object {Core Gods.system}
        attribute : array<string> {Core Gods.system.attribute}
            Length: min=0 max=2
            Value type: string {Core Gods.system.attribute.[]} (6 different values)
                'con' (x13)
                'wis' (x10)
                'int' (x5)
                'cha' (x4)
                'dex' (x3)
                'str' (x3)
        category : string {Core Gods.system.category} (same value: 'deity')
        description : object {Core Gods.system.description}
            value : string {Core Gods.system.description.value} (all different values)
        domains : object {Core Gods.system.domains}
            alternate : array<string> {Core Gods.system.domains.alternate}
                Length: min=0 max=4
                Value type: string {Core Gods.system.domains.alternate.[]} (19 different values)
            primary : array<string> {Core Gods.system.domains.primary}
                Length: min=4 max=4
                Value type: string {Core Gods.system.domains.primary.[]} (37 different values)
        font : array<string> {Core Gods.system.font}
            Length: min=1 max=2
            Value type: string {Core Gods.system.font.[]} (2 different values)
                'heal' (x15)
                'harm' (x11)
        publication : object {Core Gods.system.publication}
            license : string {Core Gods.system.publication.license} (same value: 'ORC')
            remaster : boolean {Core Gods.system.publication.remaster} (same value: True)
            title : string {Core Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
        rules : ignored (Foundry rules object) {Core Gods.system.rules}
        [sanctification] : object {Core Gods.system.sanctification}
            modal : string {Core Gods.system.sanctification.modal} (2 different values)
                'can' (x14)
                'must' (x4)
            what : array<string> {Core Gods.system.sanctification.what}
                Length: min=1 max=2
                Value type: string {Core Gods.system.sanctification.what.[]} (2 different values)
                    'holy' (x12)
                    'unholy' (x11)
        skill : array<string> {Core Gods.system.skill}
            Length: min=1 max=2
            Value type: string {Core Gods.system.skill.[]} (11 different values)
        spells : object {Core Gods.system.spells}
            1 : string {Core Gods.system.spells.1} (16 different values)
            [2] : string {Core Gods.system.spells.2} (7 different values)
                'Compendium.pf2e.spells-srd.Item.Enlarge' (x2)
                'Compendium.pf2e.spells-srd.Item.Animus Mine' (x1)
                'Compendium.pf2e.spells-srd.Item.Stupefy' (x1)
                'Compendium.pf2e.spells-srd.Item.Animal Form' (x1)
                'Compendium.pf2e.spells-srd.Item.Embed Message' (x1)
                'Compendium.pf2e.spells-srd.Item.Invisibility' (x1)
                'Compendium.pf2e.spells-srd.Item.False Vitality' (x1)
            [3] : string {Core Gods.system.spells.3} (8 different values)
                'Compendium.pf2e.spells-srd.Item.Enthrall' (x2)
                'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x2)
                'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1)
                'Compendium.pf2e.spells-srd.Item.Haste' (x1)
                'Compendium.pf2e.spells-srd.Item.Levitate' (x1)
                'Compendium.pf2e.spells-srd.Item.Ghostly Weapon' (x1)
                'Compendium.pf2e.spells-srd.Item.Fireball' (x1)
                'Compendium.pf2e.spells-srd.Item.Earthbind' (x1)
            [4] : string {Core Gods.system.spells.4} (9 different values)
                'Compendium.pf2e.spells-srd.Item.Creation' (x3)
                'Compendium.pf2e.spells-srd.Item.Vision of Death' (x2)
                'Compendium.pf2e.spells-srd.Item.Suggestion' (x1)
                'Compendium.pf2e.spells-srd.Item.Translocate' (x1)
                'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1)
                'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1)
                'Compendium.pf2e.spells-srd.Item.Nightmare' (x1)
                'Compendium.pf2e.spells-srd.Item.Flicker' (x1)
                'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1)
            [5] : string {Core Gods.system.spells.5} (7 different values)
                'Compendium.pf2e.spells-srd.Item.Never Mind' (x1)
                'Compendium.pf2e.spells-srd.Item.Hallucination' (x1)
                'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1)
                'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1)
                'Compendium.pf2e.spells-srd.Item.Control Water' (x1)
                'Compendium.pf2e.spells-srd.Item.Telekinetic Haul' (x1)
                'Compendium.pf2e.spells-srd.Item.Umbral Journey' (x1)
            [6] : string {Core Gods.system.spells.6} (3 different values)
                'Compendium.pf2e.spells-srd.Item.Mislead' (x2)
                'Compendium.pf2e.spells-srd.Item.Wall of Force' (x1)
                'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1)
            [7] : string {Core Gods.system.spells.7} (3 different values)
                'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1)
                'Compendium.pf2e.spells-srd.Item.Warp Mind' (x1)
                'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1)
            [8] : string {Core Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Quandary')
            [9] : string {Core Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Detonate Magic')
        traits : object {Core Gods.system.traits}
        weapons : array<string> {Core Gods.system.weapons}
            Length: min=1 max=1
            Value type: string {Core Gods.system.weapons.[]} (19 different values)
    type : string {Core Gods.type} (same value: 'deity')